![]() ![]() ![]() I know the post sounds a little here and there, which is why I have added comments with the screenshots, so hopefully they will clear up any confusions you may have with my explanation or logic. I have tried subdivide by right-clicking on the vertex that needs the most help and using the subdivide option from that menu, but it doesn't do anything. Ive started over several times and followed the instructions exactly. Ive made it to part 4 level 1 and after modeling the icing, my donut always ends up with one two areas clipping. Problem is, I am not able to add more vertices. Im trying to learn blender and started with the blender gurus donut course. What I think should work: Adding more vertices to the parts of the icing that are sticking out so that I have more points to play with and get the desired effect. I read a tip to switch off Snap to inspect the issue and move the offending vertex manually, so that is why you will see the Snap feature being switched off in the screenshots. Things I have tried: changing thickness, changing offset, moving the vertices of the donut inwards where the clipping was happening (I quickly undid these changes because I wasn't sure how the final result would look if I did that), tried Snap -> Face Project -> Project Individual Elements and Snap -> Face Nearest and Face Nearest is what brings the vertices closer to the donut. Im remaking the Donut tutorial for Blender 2.8 Part 1 and 2 are now online. I am not able to find many resources that have been helpful in rectifying this issue, maybe because of the newer version? Blender tutorial for beginners The long awaited reboot of the popular donut tutorial, completely remade for Blender 2.8. You’ll get to sculpt the donut and the icing to give them a more true to life shape. And, that’s one of the areas of Blender you get to explore during the tutorial series. The problem: the icing is not snapping correctly and is clipping through the donut. As an outsider looking in, I’ve always been fascinated by sculpting in 3D programs. I started Blender yesterday and I've been following the donut tutorial and it's been a bed of roses up until the clipping part because I am using Blender 3.4 and Andrew is using an older version, I believe. Sheep it A free render farm through distributed computingīlender Stack Exchange for technical help with Blenderīlend4Web to export your blend to the webīlender Discord for live chats with other Blender usersĬC0 textures and additional contents and services to support - €9.90 / month ![]() P3D.in: share and view your Blender models New to Blender? Check out our Wiki of tutorials! I'm currently creating lot of donuts, and will post my progress here./r/blender is a subreddit devoted to Blender, the amazing open-source software program for 3D modeling, animation, rendering and more! ![]() The playlist is really fun to follow, Andrew is a fantastic teacher. Blender as a software was already overwhelming because of its strange and complicated interface and concepts, and the learning material was making it worse.Īnyway, this week when Youtube's algorithm decided I should care about Blender, I quickly found out that a lot of high quality learning material is now available for free and if very high resolution! I decided to go with Blender Guru's playlist "Blender Beginner Tutorial Series". I can still remember how confusing video tutorials (or written tutorials) where at the time, with terrible audio, low resolution, and in general instructions that were confusing and difficult to follow. At the time seeing what they were doing piqued my interest and I tried to learn how to use Blender as a past time activity, though I never got to the point of creating something interesting. I've first learned about Blender more than 10 years ago from friends who were quite serious at making 3D content. That was enough to convince me to look for Blender tutorals as I was failing to get any good results by my own. Hendy's progress as seen in the video is very impressive to say the least, and the scene he created and showcase at the end talks to me. What else than the legendary Donut tutorial by blenderguru Blender Guru if you see this and spot obvious mistakes you mentioned in your tutorials, please. Such as this really cool progress report from Hendy August: My first exposure to Blender was back in 2005 or 2006 after learning Maya and Max at school then using C4D professionally. BigBamboo (BigBamboo) January 5, 2024, 2:02pm 1. animation, food, donut, texturing, modeling. I had decided to do a simple logo in 3D using Blender for a side project, and somehow the suggestion algorithm picked that fact and decided to list videos of people documenting their progress creatin 3D content. Finally Completed That Doughnut Tutorial. A few days ago Youtube's algorithm had a small surprise for me. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |